Modelling an Eye
This tutorial shows you how to use the NURMS (NonUniformally Rational MeshSmooth) feature in 3D Studio Max Version 3.0
NURMS output approximates a NURBS surface by defining vertices of a polygon lattice...
Type : 3D Tutorials
Level : Experienced
Added : Jan 18, 2005
The power of Radia Array
In this tutorial you will learn how to create a 2D radial array (slightly more complex Then the common 1D array), the purpose of this tutorial is to familiarize yourself with max's powerful array tool...
Type : 3D Tutorials
Level : Beginner
Added : Jan 18, 2005
Water, Fire and Smoke Effects Using Particles and Opacity Maps
This is by no means a new technique, in fact, I saw it being demoed at the Kinetix booth at Siggraph, but people have asked several times how I create my smoke and water effects. So here's a quick tutorial discussing the concepts...
Type : 3D Tutorials
Level : Beginner
Added : Jan 18, 2005
Creating volumetric clouds
Start a new file in MAX or VIZ.
1) Create a plane for your ground surface. (CREATE>GEOMETRY/PLANE).
2) Create a big sphere, apply a NORMAL modifier to the sphere (MODIFIER>NORMAL) and select invert...
Type : 3D Tutorials
Level : Experienced
Added : Jan 17, 2005
Lighting and Reflections
OK, people have been asking me to create tutorials on HDRI since my last tutorial, i've had quite a few requests now. There are already other tutorials out there which explain the reflections side...
Type : 3D Tutorials
Level : Experienced
Added : Jan 17, 2005
Simple Box Modeling
Here you will be taught how box model a TV.
1)Make a square. And use these settings:...
2) Go to the MODIFY TAB and select EDIT MESH.
3) Now select the Vertex icon in the edit mesh properties...
Type : 3D Tutorials
Level : Beginner
Added : Jan 17, 2005
Realistic Tentacles
Here we will make a tentacle using 3DS Max. It is a bit long but you will make it through. Step-by-step instructions proceed...
Type : 3D Tutorials
Level : Beginner
Added : Jan 17, 2005
Bevel
Creating cool Text effects in 3D Studio MAX is relatively easy.<br/> 1. In the Create Tab, click Shapes. Select the Text button, and place your text in a viewport by clicking where you want it.<br/> 2. Edit the Parameters of your text object to your liking...
Type : 3D Tutorials
Level : Beginner
Added : Dec 30, 2004
Spline
Splines are lines going anywhere in 3D space, used to create paths for modifiers and other renderable, or animatable objects...
Type : 3D Tutorials
Level : Beginner
Added : Dec 30, 2004
Lathe
A Lathe works the same way a carpenter's lathe works in reality. Lathe wraps a 2D spline around a center point to make it a 3D shape which is perfectly round on the harmonizing axis on which it was spun. (3.1)<br/> 1. Create an open spline reflecting what you want your lathe to look like...
Type : 3D Tutorials
Level : Beginner
Added : Dec 30, 2004


