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Model a Polygonal Elephant

Blackorb.com Tutorials Jun 02, 2005

For this tutorial you need a good Knowledge of the Maya Tools:

Windows/ Rendering editor/Multilister

image 1

Choose Cameras

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Options: Environment
  -Image Plane/ Create
  -Image Name: opens image
  -Open 
-Display: Looking through camera

image 3

Go to side view: Polygon/ Create Polygon Tool

image 4

Trace the picture (Animal’s profile)

Trace only one set of legs
Press Enter to close the shape

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Edit Polygon/ Split Polygon Tool:

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 -Split in half horizontal 

-Split vertical everywhere

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Go to perspective view

Go vertex mode
Start pulling/ pushing vertices
Do not move the outline! (for mirror action later)

image 8

Texture:

In the HyperShade create a Lambert Material 

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Retouch the Profile Texture in Photoshop to get only skin

Assign texture to model

image 10

Mapping:

Go face mode to adjust mapping select all faces 

Edit polygons/ Texture/ Planar mapping

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Move the handles to adjust mapping

image 12

Now you have a Low Polygon Elephant

Use the Polygon/Mirror Geometry to duplicate the other half

Use the Merge Edges tool and wireframe mode to connect both sides.

image 13

Use Polygon/Smooth to smooth out your model

Put some lights in, Render!

That's it! You're done!!!

Good Luck.

Martine.

Model a Polygonal Elephant

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