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Create Epic Splashing Human Photo Manipulation in Photoshop


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Alternative version with a few more colours:

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Step 1

Create a document (size doesn't really matter here) with black background, load the model image into Photoshop and cut out the model, paste it on the center of our canvas:

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We can remove some dark spots on the leg with spots healing tool:

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Adjust the brush tip size to around the size of the dark spot, then left-click to remove it:

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and you will see the spots disappear after the healing:

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Make sure you clean up the edge with a soft eraser:

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Add the following 2 adjustment layer to the model layer as clipping mask:

Black and White

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Levels

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Layer mask on the Levels adjustment layer:

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and you will have the following effect:

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Step 2

We can add some cloud to act as background lighting to the model - you can use a cloud brush or the cloud filter to achieve this effect: (use Free Transform to adjust its size)

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Also add some cloud behind the guitar for more effect:

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Compress the cloud layer down the move it to the bottom:

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Use a soft black brush to paint some shadow under the feet, make sure you following the shape of the model' feet for best result:

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Step 3

Now we can add some water texture. Load the water texture and use Quick Selection Tool to select a portion:

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Copy and paste the selection onto our canvas and warp it a little as shown below:

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Apply the following black and white adjustment to this texture:

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Then apply the following Levels adjustment to this layer:

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and you will have the following effect:

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Use the Sharpen Filter to sharpen this texture a bit:

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Duplicate this layer a few times and scatter them around the model:

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Step 4

Draw a ring behind the model with Elliptical Marquee Tool, erase some parts with a soft eraser to create some breaking effect:

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Repeat the steps described in previous step, apply some water texture on the ring, use the Warp Tool to adjust the shape when necessary:

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Keep going until the water stream texture cover the entire ring:

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You can also put some water stream texture above the model layer to create some overlay effect:

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Step 5

We can some more water pattern to the image. Go back to the Water Texture and select a portion with a 30px feather Lasso Tool:

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Copy and paste the selection onto our canvas, move it to the top and apply the following black and white adjustment to it:

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And you will have the following effect:

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Duplicate this water layer once and move it to the bottom, use the Warp Tool to warp it as shown below:

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We want to splash to appear behind the model, so use a soft eraser to remove the front portion"

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and here is the effect so far:

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Step 6

We can now add some abstract flying pattern to the image. I decided to create a custom brush for this purpose. Firstly we can create a new document sized 150px * 150px, create a new layer and paint a dot in the centre with a soft black brush:

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Use the Warp Tool to warp it as shown below:

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Then bring up the Liquify Filter, set the brush as below:

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Use Forward Warp option to liquify it to this following shape:

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Make sure you turn off the background layer, Hit "Ctrl + A" to selection all, then go to "Edit - Define Brush Preset":

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After defining the brush, press F5 to bring the brush option window, apply the following settings:

Shape Dynamics

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Scattering

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Other Dynamics

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Tick "Airbrush", "Smoothing" and "Protect Texture" options. Use this brush to paint some patterns as shown below on the image:

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Step 7

We're almost done. For some final retouches we can use the Sharpen Tool from the Toolbox to sharpen a number of areas on the model: (flatten the image first)

Hint: set the strength of the sharpen tool to around 30-40%. Don't over-sharpen the image.

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Duplicate this layer and apply the following Accented Edges filter to it:

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We don't want the whole image to have this filter effect, so add the following layer mask to hide centain portion:

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and you will have the following effect:

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Now you can add a few colours for this image, you can do it via several methods:

Colour balance adjustment layer with mask

Paint with a soft brush on a new layer (set blending mode to "overlay", "soft light" or "color")

Play with Channels

You can experiment with the aboves and see what result that brings you.

I have the following final effect: (click to enlarge)

Version 1

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Alternative Version with more colour:

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Hope you enjoy this tutorial and find it useful! Till next time, have a great day!



Author's URL: psdvault
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