Edit your photos using the tutorials from this section that deal with a wide range of tasks, from correction to effects and filters.  Home Photoshop Photo Editing Spirit dove

Spirit dove


These are the images that we are going to use:

image 1

Woman: 280543 Galina Barskaya 123RF.com

image 2

Clouds 1: 633425 Feng Yu 123RF.com

image 3

Clouds 2: 2954467 Chris Hill 123RF.com

image 4

Stars: 3404631 Martin Benes 123RF.com

Start off with a basic black background, and have all of the elements nicely masked of its background. Place it accordingly.

image 5

Hide the dove for now as we will be focusing on the woman. Since we will be needing multiple instances of the woman layer, duplicate it a few times.

image 6

Before we proceed, here's a rough guideline on layer accordance. We should have 4 duplicates (for now), namely base object > 'Screen' outline > 'Overlay' outline > Color mode layer.

Take one of the duplicate on top and apply Glowing edges.

image 7

Change this to 'Screen' blend mode. This will be our 'Screen' outline layer, on top of base model.

image 8

Apply the same filter to another duplicate and this time change to 'Overlay' blend mode, on top of 'Screen' outline layer.

image 9

Use the 3rd duplicate and change it to 'Color' mode. This will give color to the glowing lines. Positioned at the top most layer.

image 10

Certain glowing lines are too thick around the face. So mask it off at both of the layers ('Screen' and 'Overlay' outline).

image 11

Adding flames around the body

For the next step, duplicate another instance of the base model and put the duplicate on top. Apply a 'Outer glow' layer style.

image 12


Create a new layer just above the 'Outer glow' layer, and create a difference cloud rendering (apply a couple of times to make the lines more extreme).

image 13

Set its blend mode to 'Color dodge', and erase areas so that the effect only falls around the model. We can use the 'Outer glow' layer's setting to control how far the flame is extruding (the bigger the glow size, the bigger the flame radius).

image 14

Once done, we can group these layers together, namely 'woman'. An overview of the layers involved:

image 15

The next series of mini-steps is what I've done to create those stretchy bursting lines. This section is merely a rough guide, albeit an unorthodox one to achieve the desired effect.

1. Copy a portion of glowing lines. Preferably from the flowing cloth area. These lines are desaturated, warped, and smudged.

2.Duplicate another copy, blend it in, and smudge in more.

3. Third duplicate isn't desaturated, but blurred, and smudge even more. Blended it as 'Screen' mode.

4. Combine all the above.

5. Duplicate the combined and applied warping and further smudging it to a stretchy curvy state.

6. Mask off excessive areas.

7. Select base model, 'Screen' blend mode, and 'Overlay' blend mode. Duplicate a copy each. Combine them and start smudging the body area upwards. Change this layer to 'Color dodge' blende mode, and erase excessive areas.

Result.

image 16

We can now place that effect on top of the group 'woman'.

image 17

With the layer 'base model' selected, mask of the areas connecting the effect and the body.

image 18

Add in light rays that are seen exiting the eyes and mouth. Mix motion blur and transform tool to achieve the desired rays.

image 19

image 20

The dove effect is of similar steps to the above. Duplicate layers

image 21


Apply glowing edge.

image 22


Set it to 'Screen' blend mode.

image 23

Duplicate and Set it to 'Color dodge' to intensify the glowing lines.

image 24


Have another copy set to 'Color' blend mode above all.

image 25

Mask and drag white blending slider of grey channel to around '30'.

image 26

Duplicate another instance of dove and apply 'Outer glow' layer style. Mask off most of the areas, revealing only around the edge of the dove.

image 27

Put the rendered difference clouds on top and set it to 'Color dodge'.

image 28

Mask the excessive areas off, resulting in this:

image 29

Once done, we can group these layers together as 'dove'. An overview of the layers involved:

image 30

Cloudy background:

I mixed 2 sets of clouds.

image 31


Copy and paste a portion of the clouds to form the background. Mask, rotate, transform, and merge them so that the background is completely filled.

image 32


Remove some white off the clouds by dragging the blend slider. We are done with the clouds for now.

image 33

Next step is to flatten the woman and the dove. Duplicate 'woman' and 'dove' groups. Create a new black filled layer and put it below the duplicated groups. Then merge them together.

image 34

Set this layer to 'Screen' blend mode.

image 35


Because 'Screen' blend mode knocks out black color, it looks rather fade. At this point, we can bring up the 'woman' group and mask to reveal the areas which are deem faded.

image 36

Using the same reference images of clouds, copy some and place it at the leg.

image 37

image 38


I defined a new brush using this shape:

image 39

And drew shiny white particles around the body with the new brush.

image 40


Add in some snow storm effect to dramatize the final picture. As a final step, always sharpen the image a little to increase definition.

image 41


Another take at this image, this time with a blue-ish tint.

image 42



Author's URL: 123rf
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