Before tackling this tutorial, I would suggest creating abstract mini-compositions to throw into the piece. Make use of Photoshop's Warp, and Displacement features to achieve your look.
Having a clean focal point, such as a photograph of a person, is a wonderful contrast with the scratchy and busy shapes you can place around it.

Step
1
To begin, find a photo of a model in an upright pose. Be
sure she has a sense of flow and movement. The model used in this
tutorial can be obtained from iStockphoto.com (ref: 1847617). Begin by
opening your photo in Photoshop. Using the Pen tool, path out the model
(hair is always tricky, however in this instance, precision is not
imperative since we will have a white background). Load your path as a
selection from the Paths palette and copy-&-paste the model into a
new document sized 2,400-x- 2,400 pixels. Fill the background (G) with dark grey (#111111).

Step
2
Resize the model to fit entirely within the frame. The
original image was dull. We need to resaturate it. Select the Saturation
Palette by pressing Ctrl/Cmd+U.
Move the Saturation slider until her skin has a more natural tone. Keep
an eye on the entire image to keep it even. Looking at her leg, the
colour is very washed out. Use the Burn Tool (O) to remedy this. Use a
soft brush set at between 600 to 1,200 pixels and set the range to
'Midtones'. Run the brush in even passes over her leg and her upper
body.

Step
3
If you are using the model from this tutorial, select the
lower portion of her leg and copy-&-paste it in a new layer. Rotate
the leg horizontally and place it beneath the Model layer. Play with
its orientation and size until it gives the impression that it is her second leg and she is
dancing. It's okay if it is not 100 per cent correct - implied realism
creates more intrigue. For organizational purposes, merge the two layers
so it is easier to reposition her later.

Step
4
Use a stock photo or create your own TV. Use the Pen Tool
(P) to trace the outline of the TV and screen. Select the path in
the Paths palette and resize it (Cmd/ Ctrl+T). Load the path as a
selection, create a new layer (Cmd/Ctrl+Shift+N), and fill with black.
Using the Polygonal Lasso Tool (L), make a selection slightly larger
than the screen area. Fill this with a medium grey (#696869) on a new
layer behind the TV. Use the Magic Wand Tool (W) to select the screen.
Brush white over one corner of the screen. Adjust the lightness in the
Hue/Saturation palette (Cmd/Ctrl+U) to about -22. Repeat in the other
corner.

Step
5
Resize the television and the model to fit into the frame
together. Here is where your collection of assets and shapes comes in
handy. Unless it is something client specific, I always reuse elements.
Compile your elements, and make use of the Warp feature (Cmd/Ctrl+T then
Right-click/Ctrl+Click > Warp) to create a white structure to place
behind the model. Place this behind the TV and the model. Feel free to
add extra elements and textures to give this, or any piece, more
intricacy.

Step
6
Now for the ribbons. Using the Pen Tool create a curvy
shape. Fill it with a beige colour (#dcd2b1). Burn (O) one edge to
suggest lighting. Duplicate the layer (Cmd/Ctrl+J), select the Free
Transform tool (Cmd/Ctrl+T) and adjust the rotation point by dragging
the crosshair in the centre of the transform box to a far corner of your
element. Now rotate to achieve desired look. Continue this two or three
times. Create additional ribbons varying the size, shading, and
orientation. The idea is to complement the flow of the model.

Step
7
To divide the piece more, you can add a coloured shape
flowing downwards. Use the Pen Tool to create a mountain with concave
slopes. Make certain to overlap the white elements. Load the path as a
selection and fill it (G) with another beige colour. Right click the
layer in the Layers Palette and select Blending Options. Tick 'Gradient
Overlay' from the Gradient drop-down menu, select 'Foreground to
Transparent', change the colour to White, then tick the box 'Reverse.'
You can also add a texture to this part using the Pattern Overlay
feature.

Step 8
The mountain can
stand to use some more dimension and depth. Use the Magic Wand tool (W)
to select it and create a new layer (Cmd/Ctrl+Shift+N). Using the
soft-edged brush again, paint some black along the left and right edges
of the selection. Do this gently and make it look very natural. You can
also use Blending Options>Inner Shadow, but I feel this has a more
authentic look. Adjust the opacity so the black doesn't look too harsh.

Step
9
Hide all of your layers except the background. Create
shapes using the Pen Tool (P), load them as selections then, as in Step 8
with the shading, paint around the edges, this time with white. This is
a nice way to create smoke or even clouds. Get experimental! After
painting one, copy and remold it using Free Transform>Warp. Lay out
your shapes as if they are emerging from the television. Also add
dimensional shapes such as spheres. Just make a circle using your choice
of tool and add shading to one side of it to give it some depth.

Step
10
Open a new document in Illustrator. Make some scratchy
paths with the Brush Tool. Set the stroke colour to BCB183. Use a couple
of different brushes to achieve the desired affect. Before resizing
strokes, click Object>Expand Appearance so that it all remains
proportional. Select your design Cmd/Ctrl+A, copy it and move back to
your Photoshop file. Paste the Illustrator design into your Photoshop
piece. Select 'Smart Object' so that you have the freedom to resize. Set
the scratches behind the model.

Step
11
Copy your scratchy brush design, or make a new one that
is similar, and place it near the right of the composition. Copy the
layer Cmd/Ctrl+J, then select Filter>Blur>Gaussian Blur. Set the
Radius to 4.5. Set the Blending Mode to Screen and the Opacity to 40 per
cent. This gives a nice glow to the element.

Step
12
Now to synthesize a reflection in the TV screen. Select
your elements that are immediately atop the screen, copy the layers
Cmd/Ctrl+J, and then Free Transform (Cmd/Ctrl+T)>Flip Vertical, now
move the element down so that it touches the bottom of the original.
Lower the opacity to anywhere from 40 per cent to 60 per cent and softly
erase away the reflection, leaving the sections near the top untouched.

Step
13
We need to add some dimension to our model. Copy her
layer Cmd/ Ctrl+J, and in the Hue/Saturation Palette Cmd/Ctrl+U set the
Lightness to -100. Set the layer behind the original model, Cmd/Ctrl+[ .
Go to Filter>Blur>Gaussian Blur and set the Radius to anywhere
from 6-8. Now for some trial-&-error. Erase the newly made shadow on
the right side of her body and in places where no element is
immediately behind it. Just play around until you get the look that
suits you.

At this point add in your own elements, think of images or shapes that correspond to the feel and theme. To enhance the look, select the top layer and hit Cmd/Ctrl+A, Cmd/Ctrl+Shift+C, Cmd/Ctrl+V. This copy/pastes a merged layer on top of your composition. Scroll through the Blending Modes and adjust opacity to give this piece the look you want. You can also do an Auto Adjust on the Levels, Cmd/Ctrl+Shift+L. The composition may not look entirely balanced or have too much dead space. Try framing it within a smaller canvas size for a more interesting aesthetic.
I'm a Web-Graphic Designer, Freelance and Webmaster, blogger and more. I like to push the boundaries. I love creating unique, clean, usable design for the web and other digital sources.

