Example:
Click on the movie above and Press The Control Button "Ctrl" to make the character jump.
Lets start by opening SwishMax, set you movie size to 200 x 150
Step. 1
Create a character, or if you already have one just import it into swishmax.
Group as a sprite and name "Character".
Now add the following code to the "Character" sprite.
|
onLoad () {
// jumping variables startspeed = 10; gravity = 12.8; jumping = 0; } onEnterFrame() { // jumping key is "Ctrl" keyboard number 17 if (Key.isDown(17) and jumping==0) { jumping = 1; starttime = getTimer()/1000; startposition = _y; } if (jumping==1) { time = getTimer()/1000-starttime; _y = _y-(startspeed-gravity*time); if (_y>startposition) { _y = startposition; jumping = 0; } } } |
That's It, now press Ctrl+T to test your movie.


