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Water Texture

Author: Ghostbone.com Author's URL: www.ghostbone.com More by this author

1. Start by creating a new RGB image. I used the dimensions of 288 x 288 in the example.

Make sure the background color is black and foreground is white. Next click on Filter > Render > Clouds, to create the base texture.

image 1

2. This is one of the best effects ever. Real smooth.
Click on Filter > Blur > Radial Blur and use these settings :

Amount:
38
Blur Method: Spin
Quality: Good

Next click on Filter > Blur > Gaussian Blur set the radius to 2, this would make it really smooth.

image 2

3. For the watery effect and to get the water smoothness click on Filter > Sketch > Bas Relief and and set it to:

Detail: 13
Smoothness: 10

Click on Filter > Sketch > Chrome and set it to:

Detail: 5
Smoothness: 2

image 3

4. Now to fill the color in this piece.
Click on Image > Adjust > Hue/Saturation. Make sure the colorize box is checked. Select the color of your choice.

image 4

5. You dont have to do this, but this does make it look more realistic.

Firstly click on Layer > Flatten Image to flatten out the image.
Next, click on Filter > Other > v Offset.
Coordinates - Horizontal: 200, Vertical: 200.

To add the twirling effect to the image, click on, Filter > Distort > Twirl. Select the angle as 120.

And for the final effect, click on Filter > Distort > ZigZag ;
Change the values to the following:
Amount: 10
Ridges: 5
Pond Ripples.

image 5

6.Once again, play around to improve. :)

Water Texture