This tutorial aims to cover the subject of 3-point lighting in 3D software. I will use Cinema4D but any major package will handle the technical part in a similar fashion. I'll try to preserve the link between lighting in photography and in 3D in this tutorial...
<span>Editor's Pick in 3D Graphics and Photoshop Tutorials, October 2005</span><br/>In this tutorial, we go beyond the technical and physical backgrounds of High Dynamic Range Image (HDRI) to learn the technology through a hands-on approach.
Editor's Pick in 3D Graphics and Photoshop Tutorials, October 2005 Learn how parallax pictures combine to create a single image with depth. Work with Cinema 4D.