Box Modelling
In this tutorial I will be showing a basic way of modelling that most people use. So lets get started by creating a box with the same values as shown in fig 1.a.
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In this tutorial I will be showing a basic way of modelling that most people use. So lets get started by creating a box with the same values as shown in fig 1.a.
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This tutorial is for the cebas final render plugin.
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Here is a tutorial an how to do a half wireframe picture using 3ds Max and photoshop.
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Here we are in part three of our tutorials on modelling, and this time I am going to show you the technique of multilofting.
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Ok, here we go with our first 3d tutorial, with what I think is one the most powerful weapons in a 3d modellers toolbox; especially for adding much needed detail, as most 3d models are too bland and dont look good close up.
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This time around I will show you how to do a pretty good looking shockwave effect not using plugins. So start max up and create a tube object with radius 1 -70 and radius 2 about 50. Set the height about .6 or .7 high as we want this to have some depth. Also give it about 70 sides.
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Greetings, this time we are going back to modelling using a spline cage method
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