3D Graphics  Home 3D Graphics Editor's Pick (20 materials)
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Stereo Tutorial

Editor's Pick in 3D Graphics and Photoshop Tutorials, October 2005
Learn how parallax pictures combine to create a single image with depth. Work with Cinema 4D.


Modeling of the Head
Author : Michel Roger

Editor's Pick in 3D Graphics, October 2005
Read this 8-pages tutorial course to learn how to model a high-poly human head by a picture.


Lightwave 7.5 Beginners Guide
Author : Mgfx.net

Editor's Pick in 3D Graphics, August 2005
Follow Erik Brimstedt through the creation of a 3D object using Lightwave 7.5 and you'll quickly get acquainted with the current software's Interface.


Creating and Modeling a Character

Editor's Pick in 3D Graphics, August 2005
Stressed about modeling a head? Worried about getting the details right? Help is here. Using this tutorial, you'll build a character from the concept stage up.


Character Walk Through

Editor's Pick in 3D Graphics, July 2005
Charmed by Harry Potter? You'll enjoy modeling Dobby, the pesky house elf who made his first appearance in the second book of the Potter series.


High polygon realistic character creation

Editor's Pick in 3D Graphics, July 2005
Ever wanted to learn high resolution modeling techniques, and couldn't really find all the info needed on the subject in one handy place? Look here.


Dr Julian's Texturing Tutorial

Editor's Pick in 3D Graphics, July 2005
In this tutorial course (6 pages) Dr Julian will teach you how to texture a human head model.


Making of Ferrari F2003 GA
Author : Tyio

Editor's Pick in 3D Graphics, July 2005
Learn how to make a high-detailed Ferrari F2003 GA in 3ds max.


Cinema 4d Low Poly Gun Tutorial

Editor's Pick in 3D Graphics, June 2005
This tutorial will show you how to build poly stuff in Cinema 4D R8 for use in 3D game engines, etc. What's more, you'll learn how to build your own gun.


Model a GIRAFFE From a Polygonal Cube - Part1
Author : Blackorb.com

Editor's Pick in 3D Graphics, June 2005
In this tutorial you will learn how to start from a polygonal cube using Maya, and, with the help of several basic tools, create a giraffe.

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