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Making a Complete Tyre

Editor's Pick in 3D Graphics Tutorials, June 2006
If you are into anything in the automotive world then it will definitely be worth it to you to check this tutorial out. Creating your own realistic looking tires is always a must.


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Lightwave 7.5 Beginners Guide
Author : Mgfx.net

Editor's Pick in 3D Graphics, August 2005
Follow Erik Brimstedt through the creation of a 3D object using Lightwave 7.5 and you'll quickly get acquainted with the current software's Interface.




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Modeling of the Head
Author : Michel Roger

Editor's Pick in 3D Graphics, October 2005
Read this 8-pages tutorial course to learn how to model a high-poly human head by a picture.


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Making of Ferrari F2003 GA
Author : Tyio

Editor's Pick in 3D Graphics, July 2005
Learn how to make a high-detailed Ferrari F2003 GA in 3ds max.


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Making of Annexia
Author : GreyCobra.com

Editor's Pick in 3D Graphics Tutorials, April 2006
Creating 4D abstract designs for your site may be a lot easier than you think. Take a second to check out this great tutorial on how to make some really cool images.


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Creating and Modeling a Character

Editor's Pick in 3D Graphics, August 2005
Stressed about modeling a head? Worried about getting the details right? Help is here. Using this tutorial, you'll build a character from the concept stage up.




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Character Animation Theories And Principles
Author : Mike Brown

Editor's Pick in 3D Graphics Tutorials, May 2006
Character animation is a really difficult thing to understand grasp for most people. This really good tutorial will explain to you the basics in a format that even your grandmother could understand.


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Polygon Modeling: Car Tyres

Editor's Pick in 3D Graphics Tutorials, June 2006
This tutorial shows you all the ends and outs of making a perfect looking Pirelli tire. This is definitely a must for anyone who wants to design a realistic tire on their website.


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Making a Pen With Polygon Modelling Part 1
Author : GreyCobra.com

Editor's Pick in 3D Graphics Tutorials, August 2006
This tutorial demonstrates how to Poly model a pen and pencap in Maya 7.0. The step-by-step directions are accompanied by good illustrations.


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High polygon realistic character creation

Editor's Pick in 3D Graphics, July 2005
Ever wanted to learn high resolution modeling techniques, and couldn't really find all the info needed on the subject in one handy place? Look here.

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