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Flash & Swish  Home Flash & Swish Flash Tutorials (546 materials)
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Space Shooter - Game Pause and Sound
Author : Webzo Studio

This is the last part of our game and we are going to add sound and a pause key.


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Space Shooter - Lives and Score
Author : Webzo Studio

This is the forth part of the development of a Space Shooter game. In this tutorial we will add lives, scores and game over to our game.




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Space Shooter - Enemies
Author : Webzo Studio

This is the third tutorial of a series about developing a Space Shooter game, in this tutorial we are going to make enemy ships.


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Space Shooter - Shooting
Author : Webzo Studio

Editor's Pick in Flash Tutorials
These tutorials are the Flash articles you can use to master most of the Flash effects you want. Each article is a part of the "Space Shooter" creation series. The texts are easy read and the author supplies all the needed code.


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Space Shooter - Movie Clip and Movement
Author : Webzo Studio

This is the first part of a series of Space Shooter tutorials. In this part we are going to learn the basics of Movie Clips and character movement.


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Mouse Follower
Author : Webzo Studio

This tutorial will show you how to create a movie clip that will follow your mouse pointer. The Mouse Follower is useful for menu on-the-go.




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Flash Menu and Mouse Customization
Author : Webzo Studio

Tutorial on how to create drop down menu and custom your mouse pointer.


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Fading Text

Making fading text is very easy in flash. It is much like a motion tween, but instead of it moving, it changes its alpha levels. This tutorial shows you the basic method.


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Motion Tweening

Motion tweening is one of the most important aspects of flash. It allows you to animate movement and other effects. This is the basics of how to tween.


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Flash 8 Accessibility Design Guidelines
Author : Laurie Brown

Text Equivalents Whether using ActionScript or the Accessibility panel in Macromedia Flash, creating accessible Flash content can be quick and easy. Using text and text equivalents, designers and developers can create exciting content for users of screen readers and other assistive technologies.

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