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Reflective Liquid Type

Author: Al Ward More by this author


Tutorials on creating metal type abound online, as do variations on simple liquid effects. Most are fairly short, offering a good foundation for the reader on how certain effects are achieved but fail to take that extra step (or few steps) to make the piece really shine. Once you have an idea of how different techniques fit together in a piece, it is fairly easy to combine, say, the process to create metal and the process to create liquid to create something that exists in both sides of the FX map.

1. Create a new image with the following attributes:

  • Width: 11 inches
  • Height: 11 inches
  • Resolution: 300 ppi, 8 or 16 bit
  • Background Color: White

image 1

2. Since the desired effect is to appear liquefied, a font that appears to have been made with a crayon or round brush will work perfectly. Select the Type tool and open the Character palette from the Options bar. The font I've chosen is called - 'WallowHmkBold' - if you do not have this installed on your system just use the font of your choice. The attributes for the characters are seen below:

image 2

3. Note that the color is gray in the #666666 range and NOT stark black.

Type a word across the face of the image.

image 3

4. Rasterize the type layer, then paint a few additional gray dots around the type.

image 4

image 5

5. Open the Channels palette and duplicate a channel - the Blue channel will work fine. Go to Image>Adjustments>Invert.

image 6

6. Open the Filter menu and select Blur>Gaussian Blur. First, blur the channel at a 25 pixel radius. Blur the channel again at a radius of 15 pixels.

image 7

image 8

7. Turn off the Blue copy channel, but don't delete it-¦ you'll need it in a moment or two.

image 9

8. Go to Filter>Render>Lighting Effects. Set it up as outlined in the image below-¦ be sure to select the Blue copy channel as the Texture Channel.

Click to enlarge
Click to enlarge

9. The result of all that is a pretty basic bevel, and yes, you could do pretty much the same thing with a layer style. Some habits die hard, however, and I like the end result better when channels come into play. What can I say? I've been doing it this way since at least PS 6, and if it ain't broke, don't fix it!

image 11

10. Duplicate the text layer and go to Filter>Sketch>Chrome. Set up the reflections as seen in the dialog box below:

Click to enlarge
Click to enlarge

11. Now you can play with Layer Styles a bit. Open the Layer Styles dialog box and select Bevel/Emboss. Enter the following settings - note that the Shadow color is again gray in the #666666 range and not black. Once done click OK.

image 13

image 14

12. Let's shine this up a bit. Command/Control+Click the text layer to generate a selection, then make a Curves adjustment layer and Levels adjustment layer with the settings seen here:

image 15

image 16

13. Against a black background the shine really comes out.

image 17

14. Turn off the background layer or layers (if you added the black separately) and merge all the others together.

image 18

15. To give the type an enhanced liquid quality, go to Filter>Liquify. Use the Bloat tool to expand or otherwise warp areas of the text as seen here. Once you are happy with the distortions, click OK.

Click to enlarge
Click to enlarge

16. You can now throw the text into any image you so choose. In the following example, I've blurred a tech-style background, placed the type in that document, then placed a duplicate of the blurred layer above the text. The Blend mode of the top layer is changed to Soft Light to serve as reflections off the type, or making the type appear transparent allowing you to see the background through it. I'll let you decide what is actually happening.

Reflective Liquid Type Tutorial: Final Result

That's it for now.

Click to enlarge
Click to enlarge


About the Author:

Click to Visit Author's Website
Al Ward, a certified Photoshop Addict and Webmaster of Action FX Photoshop Resources (Actionfx.com) hails from Missoula, Montana. A former submariner in the U.S. Navy, Al now spends his time creating add-on software for Photoshop and writing on graphics related topics. Al has been a contributor to Photoshop User Magazine, a contributing writer for 'Inside Photoshop 6' and 'Special Edition Inside Photoshop 6' from New Riders Publishing, has co-authored 'Foundation Photoshop 6.0' from Friends of Ed Publishing, and writes for several Photoshop related websites. Al was also a panelist at the Photoshop World 2001 Los Angeles Conference, and contributes to the official NAPP website as the Actions area coordinator.
In his off time he enjoys his church, his family, fishing the great Northwestern United States and scouring the Web for Photoshop related topics.


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Read/Add comments to "Reflective Liquid Type"

comments  enyel May 19, 2007 says:
Reflective Liquid Type
I followed every single step but didn't get the same result... The author ommits some important stuff to get that final result. I was using CS2