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in Web Promotion
Instant Traffic... or Not

Let me make one thing clear right now. Even though this is probably one of the most complete, easy to understand tutorials on the subject of promoting your site for beginners, it won't get you instant traffic. You heard right. You won't get people flo...

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in Web Promotion
Signature Files

So, now you have composed a really cool, non promotional message answering someone's problem. Minor problem: If you don't make your message a blatant ad for your website, how are these people supposed to know how to find it? After all, that was one of the maj...

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in Web Promotion
The Little Yellow Sign

You know the type. "Please excuse the dust. This site is under construction". Then you see the dust they are talking about. Sections that say, "coming soon". Broken links here and there. Not good. Especially if the webmaster is spending time promoting ...

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PhotoShop -Smoke Effect
in Special Effects
PhotoShop -Smoke Effect

Well, here you will be taught how to create a relistic smoke effect with Photoshop. Before you start you should know this effect requires alot of guessing and trial and error to make it look good. 1) Ok ...

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in Flash Tutorials
First Person Games

This won't exactly teach you how to make a flash version of virtua - cop but, it's a basic way to make a first person shooter, with a hand that moves - adding a bit more realism to the game. My art work is rubbish - but that...

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PhotoShop -Space Warp
in Special Effects
PhotoShop -Space Warp

Here you will be taught how to make a space warp effect. 1) Open a new file, around 400 x 300 pixels. with a white background. 2) Now set your forground color to white and background color to black. 3) Go to FILTER >...

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in Flash Tutorials
LoadVars.decode

Another hidden away feature of Flash MX, this time a method of the LoadVars object. This little method, is the method that the LoadVars object uses internally to decode your name/value pairs into object properties and values... LoadVars.decode is inherited by all instances of the LoadVars object....

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