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3D Abstract Crystals


Step 1.

Open a new document in photoshop that is 550x550 in size.

Step 2.

First we will create our background.

Set your foreground color to: #D3DDC5 and your background color to #36422E. Get out the Gradient Fill Tool ( image 1 ). and set it up with a foreground to background fill:

image 2

Fill in the background with these gradient settings as l have done here:

image 3

Step 3.

Go to Filter->Distort->Wave and apply the following settings:

Note: Click randomize a few times until you get a similar effect.

image 4

Result:

image 5

Step 4.

Press Ctrl + J on your keyboard to duplicate this layer.

Press Ctrl + F on your keyboard to repeat the "Wave" filter.

image 6

Go to Filter->Texture->Stained Glass and apply the following settings:

image 7

Change the Blending Mode of this layer to "Soft Light":

image 8

Drop the opacity of this layer down to 25 percent:

image 9

Press Ctrl + E on your keyboard to merge this layer with the previous.

Now our background is complete.

Result:

image 10

Step 5.

Next we'll create those trendy 3d crystals. Set your foreground color to #5B6A52.

Press Ctrl + Shift + Alt + N on your keyboard twice to create 2 new layers.

Get out the Polygon Lasso Tool ( image 11 ).

Next make a jagged selection similar to what l have done here:

image 12

Using the Flood Fill Bucket ( image 13 ) fill this selection with #5B6A52.

Press Ctrl + D on your keyboard to deselect the selection.

image 14

Step 6.

Double click this layer, and apply the following blending options:

Bevel & Emboss:

Colors used: #FFFFFF & #585E52

image 15

Result:

image 16

Step 7.

Press Ctrl + J on your keyboard to duplicate this layer.

Change the Blending Mode of this layer to "Linear Burn" and drop the opacity of this layer to somewhere between 30 - 60 percent. percent:

image 17

Press Ctrl + E two times to merge these two layers with the previous. Doing so will Rasterize the layer's blending options. Name this layer "crystal 1":

image 18

Result:

image 19

Step 8.

Press Ctrl + J on your keyboard to duplicate this layer.

Go to Edit->Transform->Flip Horizontal.

Press Ctrl + T on your keyboard to get out the Free Transform Tool.

Place your cursor near the top right corner node (box), hold down the Shift key on your keyboard, click and drag slightly inward towards the center of the shape.

image 20

image 21

Also slightly rotate this piece by placing your mouse cursor near the top right corner node (box) and rotating it outward as shown here:

image 22

Press Enter on our keyboard to finalize the transformation.

Press Ctrl + E to merge this layer into the "crystal 1" layer.

Result:

image 23

Step 9.

Once again, press Ctrl + J on your keyboard.

Go to Edit->Transform->Flip Horizontal.

Press Ctrl + E to get out the free transform tool, and slightly scale, rotate and reposition the duplicate as l have done here:

image 24

Press Ctrl + E to merge with the "Crystal 1" layer.

Step 10.

Get out the Burn Tool ( image 25 ) and set it up like so:

image 26

Next make a few random passes with the Burn Tool over your crystals as shown here:

As shown in blue

image 27

Result:

image 28

Step 11.

Press 'V' on your keyboard to get out the Move Tool ( image 29 ) and position the "crystal 1" layer in the bottom left corner of the canvas as shown here:

image 30

Press Ctrl + J on your keyboard to duplicate this layer. Name this layer "crystal 2", as l'll refer back to this layer later in the tutorial.

Go to Edit->Transform->Flip Horizontal.

Press 'V' on your keyboard to get out the Move Tool ( image 29 ) and this duplicate crystal layer in the bottom right corner of the canvas.

image 32

Press Ctrl + J on your keyboard once again, and name this layer crystal 3.

Now position this duplicate using the Move Tool ( image 29 ) in the center a little higher than the previous two crystal copies, as shown here:

image 34

Step 12.

Click on the layer named "crystal 2" in the layer pallet to select it, which was created in step #11.

Press Ctrl + E on your keyboard to merge this layer with the previous.

Go to Filter->Blur->Gaussian Blur and apply the following settings:

image 35

Press Ctrl + U on your keyboard to open the Huge/Saturation window, and apply the following settings:

Note: Make sure "colorize is NOT checked

image 36

Click on the layer named "crystal 3" in the layers pallet to select it and press Ctrl + E on your keyboard to merge it with the previous.

Result:

image 37

Step 13.

Here we'll create the crystals for the top of the art piece. Press Ctrl + J on your keyboard to duplicate this layer. Name this layer "top crystal".

Go to Edit->Transform->Flip Vertical.

Press 'V' on your keyboard to get out the Move Tool ( image 29 ) and position this duplicate at the top of the page, similar to what l have done here:

image 39

Step 14.

Click on the layer named "top crystal" and drag it below the layer named "crystal 1" in the layers pallet so it is directly above our "background" layer as shown here:

image 40

Finally we'll add our render to the piece with a few little effects. First you'll want to find a good game render, or some other image you'd like to use. Here is the graphic l will be using:

image 41

To save: Right click and choose "save picture as"

And open it in photoshop.

Once your render is opened in photoshop. Press Ctrl + A to select all. Then press Ctrl + C to copy it to your clipboard.

Now back to our working photoshop document:

Click on the layer named "top crystal" in the layers pallet to select it.

Press Ctrl + V to paste your render into your document.

image 42

Press 'V' on your keyboard to get out the Move Tool ( image 29 ) and position your render as desired. You may also want to press Ctrl + T and scale the size of the render down (or up) to better fit your image size.

Step 15.

Once you are happy with the positioning of your game render. Double click the layer and apply the following blending options:

Outer Glow:

Color used: #000000

image 44

Result:

image 45

Press Ctrl + J on your keyboard to duplicate this layer.

Right click on this layer in the layers pallet, and choose "Clear Layer Style":

image 46

Go to Filter->Blur->Gaussian Blur and apply the following settings:

image 47

Change the Blending Mode of this layer to "Lighten", and drop the opacity of this layer to 65 percent:

image 48

Here is how my final piece turned out after further refining and adding some slight details through-out the piece:

3D Abstract Crystals

I hope you've enjoyed this tutorial, and have picked up some techniques and ideas for your next display project, thanks so much for reading!



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