In this tutorial we will be learning how to create a 3d pool table in minutes. Suprising, isn't it? This tutorial will teach you basic colouring and may even assist you in creating that 3d flash game you've always wanted. I'm kidding.
To start out in any project where you're going to be working heavily with prospectives, it's advised for you to turn the ruler on (CTRL+R) and use guides to keep track of your prospective. So afer we create our new document, that will be the first thing we do:
We'll want to setup guides for the outside and inside of of our bootable.
Let's start out and create the main body of the pool table using the Rounded Rectangle tool as seen above.
Next we'll use the Edit > Transform > Prospective tool and use our guides to determine the prospective.
We'll repeat this process with the inside of the pool table, the only difference being that this time around when we use the prospective tool, we'll be making the bottom larger instead.
I've added a bevel emboss on the main table, as well as a brown color overlay which is set to 90% opacity. The inside of the pool table has the same settings except set to green and an inside shadow.
For the pockets I've used the Ellipse tool with a black fill. In a moment I'll use the prospective tool to position them correctly. Once I do that, I'm going to use a tan 3px stroke, set to 50% opacity to round out the pockets. I'll rasterize the layer and delete the stroke the sticks out.
Next up, I'm going to use the custom shape tool and select the filled triangle.
Next I cut out the center of the triangle and used the Ellipse tool to create the 15 pool balls inside the rack:
I used this gradient to quickly simulate the striped balls:
and then I simply copied the layer style onto all the striped balls, and simply changed the gradient's color for each one. The solid balls received a light gradient as well.
Once everything was set in the rack, I converted them all into a single smart object, rasterized the layer, and used the Edit > Transform > Distort tool to add the correct prospective.
For the cue ball, I used a slight drop shadow, and slight default inner glow, and a white cover overlay. The only non-default settings I used was the Bevel and Emboss.
Now that we have out pool table, I decided to give it some legs using the rectangle tool. Then last but not least I created a flow pattern and used the prospective tool to position it underneath the table, completing our image.