You'll need to create a movieclip that will be your custom cursor. Place the cursor to the stage and add the following code:
|
onClipEvent(enterFrame){
_x+=_root._xmouse; _y+=_root._ymouse; } |
Test your movie and your MC should follow the mouse around. One problem: the one cursor is still there. Add the following line to the first frame of your movie:
| Mouse.hide(); |
That's it! You now have a have a custom cursor that will look really sweet. You'll want the frame rate of your movie to be at least 24-30 in order to get smooth movement. Mouse around below to see the effect:
Source .fla (Flash 8 format)

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Lars May 27, 2007 says:Please, correct the code for the cursor: onClipEvent(enterFrame){ _x+=_root._xmouse; _y+=_root._ymouse; } no pluses needed here, guys! It should go like this: onClipEvent(enterFrame){ _x=_root._xmouse; _y=_root._ymouse; }




