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3DSM - Wire Frame


Here you will be taught how to make a wire object (torus knot in this tutorial). Easy yet effective.

1. Make a torus knot (Create -> Geometry -> Extended Primitives).

image 1

2. Now we will apply the wire texture. Click on M or goto material editor mark the wire texture

image 2

Than you will have this in the preview

image 3

3. I advise using those default settings, but you can adjust the thick of the wire by increasing the size amount

image 4

4. Now lets apply some color. Goto maps bar (in the material editor) press the NONE next to diffuse color

image 5

5. Choose the 2D maps Ichoose the swirl (it blends well)

image 6

You should have this as your preview

image 7

You can change the colors of the swirl in the swirl parameters

image 8

6. Drag the texture in the preview to your object. Heres what ive got so far.

image 9

7. For batter effect with the swirl adjust the settings in the swirl parameters. I used those settings.

After shading some light (default 3DSM light are not advised) some bend and wave modifiers this is what i got

3DSM - Wire Frame



Author's URL: Bluesfear.com
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