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Creating a Lantern

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Now activate the Stretch Tool and place it at the same spot as with the Rotate Tool (Where the Red Dot was in picture 55). Stretch the polygon inwards a bit so that the outer part follows the backdrop image. Duplicate the points again using the Smooth Shift Tool, then combine the Move, Rotate and Stretch Tool to make it fit the backdrop image. Picture 56 shows another segment added.

Picture 56: Duplicate the points, then Rotate, Move and Stretch the polygon

Once more, duplicate the points, and this time move the polygon a bit further down the backdrop image, like in picture 57.

Click to Enlarge
Picture 57: Another segment added (Click to enlarge)

Duplicate again, then move, rotate and stretch the polygon to fit the end of the backdrop image, like in picture 58.

Picture 58: Fit the polygon

Okay, open up the Display Options Panel now and remove the backdrop image, then put Layer 1 in the background, which should be the Lower Base of the lantern. Use the Drag Tool, ctrl+t, and drag the points to match the shape of the Lower Base, like in picture 59.

Picture 59: Use the Drag Tool to drag the points to fit the outer shape of the Lower Base

Select the end polygon again and use the Smooth Shift tool to duplicate the points. Working in the Back View (BL Viewport), place the mouse pointer in the centre of this polygon and use the stretch tool to stretch it inwards both horizontally and vertically, like in picture 60.

Click to Enlarge
Picture 60: Stretch the polygon (Click to enlarge)

Deactivate the Stretch Tool. Working in the BR Viewport, Rotate & Stretch the polygon to fit the shape of the Lower Base again, like in picture 61.

Click to Enlarge
Picture 61: Rotate & Stretch it to fit the Lower Base of the lantern (Click to enlarge)

Keep the polygon selected and triple it by pressing “Shift+T” on the keyboard. That’s it for the lower part of the handle; lets get on with the upper part.

Zoom in on the upper part and select the polygon facing upwards, then duplicate the points using the Smooth Shift Tool and move it upwards a bit, like in picture 62.

Picture 62: Use the Smooth Shift tool and move the polygon upwards

Use the Smooth Shift Tool again to duplicate the points, then combine the Move, Rotate and Stretch tool to make the polygon follow the curve of the backdrop image, like in picture 63.

Picture 63: Smooth Shift, Rotate, Move and Stretch to fit the backdrop. The Red Dot indicates the pivot point

Do the same procedures again and add another segment, like in picture 64.

Picture 64: Another segment added

As you can see the on the backdrop image, just before the end the handle widens out a bit, so add another segment and place it just where the widened part starts, like in picture 65.

Picture 65: Add another segment at the beginning of the widened part

Add yet another segment using the Smooth Shift Tool, then working in BL Viewport, use the Stretch Tool to widen the polygon outwards a bit, to make it follow the backdrop image somewhat, like in picture 66.

Click to Enlarge
Picture 66: Stretch this segment outwards in the BL Viewport a bit (Click to enlarge)

Now put Layer 6 in the background. This is the Top Section Cover, which the handle will be attached to. Add another segment and move it to the start of the Top Section Cover in Layer 6, you can remove the backdrop image now if you want to.

Author's URL: Mgfx.net
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