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Open up 3D Studio Max. Go to create>>extended primitives>>torus knot. Use the Parameters below.

image 1

Now draw the torus knot in your perspective view. It should look very large right now. In the bottom-right corner of your screen, you should see the zoom tool. Use it to zoom out.

image 2

Now you can rotate the object, add material, and render! Here is the finished product:

Crystal Tutorial: Final Result



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