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Making a pen with polygon modelling part 1

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Ok right on! We have a Pen, were just missing one simple thing... The Pen Lid! So with this Tutorial we are just going to use the same principles we used for modeling the Pen itself. Well lets get started shall we?

1. Create a Cylinder Create>Polygon Primitives>Cylinder. Select your cylinder if it isn't already. Go to the channel box on the far right. And Change The Rotate X to 90.

image 1

Now in the Channel box under INPUTS, click polyCylinder1 and Put in the following Values:

image 2

2. Now that the cylinder is the correct size, we need to Scale it along the Z axis. So with your cylinder selected press "r" on your keyboard and scale the cylinder with the Green Handle, and move the cylinder in Position with the move tool "w" So that it looks like this following Picture...

Click to enlarge
Click to enlarge

3. Now to make the pen lid hallow. While in the side view Right click and hold on the pen cap, and go Face. Now select all the faces at the end of the pen cap like the following picture...

Click to enlarge
Click to enlarge

Go into the Persp View port, and hit "f" to frame the faces you selected in Step 3, now dolly the Camera so that you can get a good perspective view of the selected faces. Now go Edit Polygons>Extrude face...

image 5

Now press "r" and use the middle handle and scale down the faces to how think approx. you think the pen cap should be. Again edit polygons>Extrude face, and grab the Move tool ("w") and move the faces towards the top of the pen Cap.

image 6

4. Now to start on the Pen Clip. Go Edit Polygons>Split Edge Ring Tool.

image 7

Now click and hold and drag over to the end of the pen cap and when the Edge Ring gets closer to the end let go of the LMB.

image 8

5. Now go to the top of the pen Cap, Right click on the object and hold, and go to Face, and select the Top Face for the Pen Cap.

Click to enlarge
Click to enlarge

6. Now Edit polygons>Extrude Face

image 10

7. Now, this time we are going to use the existing arrows, instead of the World Move tool ("w"). These Arrows

image 11

If you click on the Light Blue Large Circle around the Arrows, you will get the Rotational Manipulator.

8. One more thing before we start. Go polygons>Tool options>Keep Faces Together, make sure there is a check beside it, if not select it.

image 12

9. Go into the Side View port, and use the Blue arrow to extrude the face and once you get to the part of the Clip where you need to Curve it Click the Light Blue Circle around the Arrows and rotate it.

image 13



Author's URL: GreyCobra.com
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