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Perfect Bevels


Perfect Bevels Tutorial: Final Result

How can I make bevels without screwy corners?

Here's a simple way to make perfect bevels every time.

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Click to enlarge

Here's a happy R. It looks just fine. We want it beveled, and still looking fine.

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Click to enlarge

Step 1 - Select the polygon and surface it with an "EDGES" surface.

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Click to enlarge

Step 2 - Bevel it.

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Click to enlarge

Step 3 - Change the surface of the currently selected polygon - the face - to a "FACE" surface. This way, it's easy to put different surfaces on the face and on the edges.

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Click to enlarge

Now let's look up real close. The bad points will be either points sticking out vertically or points sticking out horizontally or both.

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Click to enlarge

Step 4 - Select all the points that stick out past the inner bevel corner, and one or two good ones just inside. Don't select the one good corner point.

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Click to enlarge

Step 5 - Using the STRETCH tool, stretch the bad points towards a good point on the same edge that's on the inside of the bevel, until all the bad points are on the inside too and therefore become good points.

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Click to enlarge

Repeat steps 4 and 5 for the other side. Select the bad points.

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Click to enlarge

Use the Stretch tool again to stretch them towards a good point. Don't use the Size tool, because it screws up your Z values.

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Click to enlarge

If you're picky, you can use the Move tool to fix up the one good point left at the corner.

Sometimes it needs to be moved a little bit along the line.

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Click to enlarge

Voila! Make sure you check every sharp corner. One missed bevel glitch can completely mung your render.

No merging, no welding, just stretching.

Welding can change the geometry of the polygons in a way that mucks them up. It makes a bunch of triangles that meet at one point, and it doesn't look quite right when it's rendered. The method explained here makes bevels what they really should be.

Once you've done this to about 200 letters, you get pretty good at it and it's not really a bother at all. Quick and easy. - GLYPH



Author's URL: Happy-digital.com
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