Setting up the scenario
STEP
1
Go to File > New... and create a document of
1680x1050 px at 72 dpi in RGB color mode.

STEP 2
Open
the "wall texture" (File > Open... or CTRL+O) select all (CTRL+A),
copy it (CTRL+C) and paste it into our document (CTRL+V).

STEP 3
Go
to Image > Adjustments > Desaturate (CTRL+SHIFT+U). Then go to
Layer > Duplicate Layer (CTRL+J).

STEP 4
With
the top-most layer selected, go to the Layers palette (Window >
Layers or F7) and set its Blending mode to Hard Light. This will
enhance a bit the shadows and lighten the highlights and midtones.

STEP 5
Select
these two layers (hold SHIFT key and click their thumbnails in the
Layers palette) and go to Layer > Merge Layers (CTRL+E). Then
duplicate it again like in STEP 4 (CTRL+J).

STEP 6
Go
to Edit > Free Transform (CTRL+T) to enter transform mode. Then
right-click > Flip Horizontal. Move them around till you obtain some
nice areas with torn cement. Feel free to add more duplicates. Doesn't
have to look great for the moment.

STEP 7
Grab
the Pen Tool (P), set it on Shapes and roughly trace the areas Where
the wall has torn pieces. No need to be precise, it will look better
if you get a bit sloppy.

STEP 8
Create
a layer above all layers (Layer > New > Layer or CTRL+SHIFT+N).
Grab the Paint Bucket Tool (G) and fill it with a color of your
choosing (any color will do, it won't show anyway.

STEP 9
Open
the "damask pattern" in Illustrator. Select one of the patterns and
make it larger (Grab the Selection Tool, hold SHIFT key and click-drag
one of the corners of the pattern).

STEP 10
Go
back to Photoshop and create a document of 400x400 px. Then
click-drag from Illustrator the pattern into the Photoshop document.


STEP 11
In
the Layers palette (F7), CTRL+click the layer's thumbnail to load a
selection of the contour. Then go to Image > Crop. Go to Select >
Deselect (CTRL+D). To make a pattern out of it, go to Edit > Define
Pattern (CTRL+F2) and hit OK in the popup window.

STEP 12
Go
to back to our document. Select the top-most layer and click the "fx"
button in the Layers palette (F7). Select "Blending Options". Check
"Pattern Overlay", click it and set the pattern to the one we created
in STEP 11. Set Scale to about 85%. Hit OK.

STEP 13
In
the Layers palette (F7), CTRL+click the "shape 1" thumbnail , then
CTRL+SHIFT+click the "shape 2" (or as many as you created) thumbnail to
load a selection of the layers. Then select the top-most layer and
click the "Add Layer Mask" button in the Layers palette (F7).

STEP 14
Grab
the Brush Tool (B), select the layer mask, set foreground color to
pure white (#000000) - hit D, then X (this will reset the
foreground-background colors to black and white and switch them), then
paint over the shown area. This will reveal the pattern below the mask.
Select all layers from the Layers palette (F7) and hit CTRL+G. Rename
it "background".


STEP 15
Open
the "lamp" image (File > Open... or CTRL+O). Grab the Pen Tool (P),
set it on Paths and carefully trace the contour of the lamp. Once you
traced it, right-click > Make Selection and copy it (CTRL+C).


STEP 16
Paste
it into our document (CTRL+V). Repeat the contour tracing until you
clean up the entire lamp. Simply hit Delete when you load the selection
from tracing.

STEP 17
Once
you're done cleaning it up, go to Layer > Duplicate Layer
(CTRL+J), then go to Filter > Other > High Pass. Set it to 1.1 px
and hit OK. Go to Layers palette (F7) and set Blending mode to
Overlay.
This will sharpen the texture a bit.

STEP 18
Select
both layers (SHIFT+click) and go to Layer > Merge Layers (CTRL+E).
Now open the "frame" picture. Grab the Pen Tool (P), set it on Paths
and trace the frame like in STEP 15.

STEP 19
When
you're done, copy it (CTRL+C) and paste it (CTRL+V) in our document.
Feel free to resize it a bit. Also repeat STEP 17 to sharpen the
texture. Grab the Paint Bucket Tool (G) and fill the interior of the
frame with black.

STEP 20
Open
the "girl" photo (CTRL+O). Go to Filter > Blur > Surface Blur
and adjust it till the wall and the girl's shadow look clean.

STEP 21
Grab
the Pen Tool (P), set it on Paths and carefully trace the girl's
contour. When you're done, hit right-click > Make Selection. Copy it
(CTRL+C) and paste it in our drawing (CTRL+V).

STEP 22
Go
to Edit > Free Transform (CTRL+T) and rotate the image a bit, like
the girl would try to reach something. Then go to Layer > Layer
Mask > Reveal all.

STEP 23
Fron
the Layers palette (F7), CTRL+click the layer below your current
layer (the one with the frame). Grab the Brush Tool (B), hit D to set
foreground to pure black, select the mask and paint the girl's skirt
that overlaps the frame. Make sure the teddy-bear comes over the frame.

STEP 24
When
you're done masking, go to Select > Deselect (CTRL+D).
STEP
25
Do the same for the "light switch" picture (STEP
21).

Creating the
lights and shades
Now that we have a scenario, we need to also
make it believable. We will recreate the lights and shadows on each
element.
Here's the basic setup:

STEP 26
Let's
start with the lamp. Select the layer with the lamp, go to Layers
palette (F7) and click the "New layer group" button. Name it "lamp".
Then click-drag the layer into the layer group.

STEP 27
Grab
the Pen Tool (P), set it on Shapes and draw a shape like below. Make
it a dark gray color. Don't use pure black, else it will look stiff
and really dark.

STEP 28
Right-click
on the layer in the Layers palette (F7), select Rasterize layer and
set Blending mode to Multiply and Opacity to about 70%. Place this
layer below the layer lamp layer.

STEP 29
Go
to Filter > Blur > Gaussian Blur and set it to 6-6.5 px. Hit OK.

STEP 30
Repeat
STEPS 27-29, but set Opacity to about 65% and place it below the first
shape.

STEP 31
Select
the second shape layer and go to Layer > Layer Mask > Reveal
All. Grab the Gradient Tool (G) and SHIFT+click-drag like below. This
will make the shadow more subtle.

STEP 32
Repeat
STEPS 27-29 and 31 for the shapes shown below. Feel free to adjust
Opacity as you see fit.

STEP 33
With
the Pen Tool (P) selected and set on Shapes, draw a shape like below.
Rasterize it, then CTRL+click the thumbnail in the Layers palette
(F7).

STEP 34
Grab
the Gradient Tool (G), set it to white to midtone gray in Radial
mode. Then click-drag from the center of the shape to one of the
corners. Then go to Select > Deselect (CTRL+D).

STEP 35
Go
to Filter > Blur > Gaussian Blur. Set it to about 12 px. Hit
OK. This will be our flare of the light source. Place this layer below
the lamp layer.

STEP 36
Select
all the "Shape" layers besides the last one and hit CTRL+G to place
them in a layer group. Double-click its name and rename it to
"shadows".

STEP 37
Create
a new layer group above the "shadows" layer group (click the
folder-looking icon in the Layers palette) and name it "Lights".

STEP 38
Grab
the Ellipse Tool (U) and create a small oval like below. In the
Layers palette, click the "fx" button and select Blending options.
Check the "Drop shadow" and "Color Overlay" boxes. Use the settings
below or similar.



STEP 39
Grab
the Pen Tool (P) and create a shape like mine. Rasterize it, then
CTRL+click its layer thumbnail. Grab the Gradient Tool (G), set it to
white to midtone gray in Radial mode (like in STEP 34).

STEP 40
Set
Blending mode to Linear Dodge (Add). Grab the Brush Tool (B), Go to
Layer > Layer Mask > Reveal All, press D to set foreground color
to pure black and paint over the areas shown below.


STEP 41
Repeat
STEPS 39-40 to create the lights shown below.

STEP 42
Select
all these layers and press CTRL+G to group them. Name this layer group
"lights".
I've seen a lot of people ignoring the layer groups, so I
insist using them. If you've already grouped them, skip this step.
STEP
43
In the Layers palette (F7), select the "lamp" layer
and duplicate it. Select the original layer and go to Image >
Adjustments > Hue/Saturation and set Lightness to -100 (minimum).
Hit OK.

STEP 44
Go
to Filter > Blur > Gaussian Blur and set it to about 7 px. Hit
OK. Set Blending mode to Multiply and Opacity to 50% or somewhere
around this value.

STEP 45
Go
to Edit > Free Transform (CTRL+T), click-drag one of the grip
points from sides and hold ALT key. Distort it a bit and hit Enter.

STEP 46
Select
the "lamp copy" layer, grab the Dodge Tool (O), set it to Midtones
with 17% Exposure and paint over the areas shown below. Then switch to
Shadows, with 6% Exposure and paint over the areas shown in the image
below.

STEP 47
Grab
the Burn Tool (O) and darken the wall hanger.

STEP 48
Select
the "frame" layer and go to Image > Adjustments > Levels
(CTRL+L). Darken the Shadows a bit and lighten the Highlights - play
around with the cursors till you get a result you like.

STEP 49
Create
a new layer group, name it "frame" and place the "frame" layer in it.
Create a new layer above it, grab the Brush Tool (B), set it to soft
round, hit D to set foreground color to pure black and paint over the
areas on the frame where you need more shading.
This is relies
more on your perception over the light, so results should vary, but not
too much.

STEP 50
Now
for other objects that affect the shadow on the frame - the girl.
Paint over the shadow that the girl drops. Try doing something similar
to mine.

STEP 51
Select
the "frame" layer and go to Layer > Duplicate Layer (CTRL+J) to
duplicate it. Select the original layer, go to Image > Adjustments
> Hue/Saturation (CTRL+U) and set Lightness to -100. Hit OK.

STEP 52
Go
to Edit > Free Transform (CTRL+T). Hold CTRL and click-drag the
top and bottom right corners. Distort it like below and hit Enter. Go
to Filter > Blur > Gaussian Blur and set it to 7 px.

STEP 53
Set
Blending mode to Multiply and Opacity to 85%.

STEP 54
Repeat
STEPS 49-53 for the "light switch".

STEP 55
Now
we need some retouching on the girl. Select the "girl" layer, create a
new layer group, name it "girl" and place the layer in the group.
Then expand the group.

STEP 56
Create
a layer above the "girl" layer (CTRL+SHIFT+N) and ALT+click between
the layers. Grab the Brush Tool (B), set foreground color to white,
press "6" to set its Opacity to 60% and paint over the highlights of
the hair to enhance them a bit.
Feel free to vary the brush size
(press "[" and "]") for a more smooth effect.

STEP 57
Select
the "girl" layer, grab the Burn Tool (O), hit "3" to set Exposure to
30%, set it to Midtones and darken the shadows on the girl.

STEP 58
Go
to Image > Adjustments > Levels (CTRL+L) and use settings similar
to mine.

STEP 59
Create
a new layer above all layers and set Blending mode to Multiply. Grab
the Brush Tool (B), press D to set foreground color to pure black, set
Hardness to 0% and paint over the edges of the canvas. Place it above
the "background" layer group.

STEP 60
Grab
the Horizontal Type Tool (T), click drag somewhere on the canvas
where there's a concrete texture and type a text of your choosing. Set
Font to "Scratch_1" and size of your choosing. Set Fill to 27%.

STEP 61
Open
the Blending options from the "fx" button in the Layers palette and use
the settings below.

STEP 62
Go
back to the "concrete texture" document, copy it and paste it into
our document. Place it over our text and ALT+click between the two
layers.

STEP 63
Go
to Layer > New Adjustment Layer > Hue/Saturation and set
Saturation to minimum (the image will turn to black and white.


Done!