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Create a Fantastic Grayscale Wallpaper in Photoshop


Setting up the scenario

STEP 1

Go to File > New... and create a document of 1680x1050 px at 72 dpi in RGB color mode.

image 1

STEP 2

Open the "wall texture" (File > Open... or CTRL+O) select all (CTRL+A), copy it (CTRL+C) and paste it into our document (CTRL+V).

image 2

STEP 3

Go to Image > Adjustments > Desaturate (CTRL+SHIFT+U). Then go to Layer > Duplicate Layer (CTRL+J).

image 3

STEP 4

With the top-most layer selected, go to the Layers palette (Window > Layers or F7) and set its Blending mode to Hard Light. This will enhance a bit the shadows and lighten the highlights and midtones.

image 4

STEP 5

Select these two layers (hold SHIFT key and click their thumbnails in the Layers palette) and go to Layer > Merge Layers (CTRL+E). Then duplicate it again like in STEP 4 (CTRL+J).

image 5

STEP 6

Go to Edit > Free Transform (CTRL+T) to enter transform mode. Then right-click > Flip Horizontal. Move them around till you obtain some nice areas with torn cement. Feel free to add more duplicates. Doesn't have to look great for the moment.

image 6

STEP 7

Grab the Pen Tool (P), set it on Shapes and roughly trace the areas Where the wall has torn pieces. No need to be precise, it will look better if you get a bit sloppy.

image 7

STEP 8

Create a layer above all layers (Layer > New > Layer or CTRL+SHIFT+N). Grab the Paint Bucket Tool (G) and fill it with a color of your choosing (any color will do, it won't show anyway.

image 8

STEP 9

Open the "damask pattern" in Illustrator. Select one of the patterns and make it larger (Grab the Selection Tool, hold SHIFT key and click-drag one of the corners of the pattern).

image 9

STEP 10

Go back to Photoshop and create a document of 400x400 px. Then click-drag from Illustrator the pattern into the Photoshop document.

image 10

image 11

STEP 11

In the Layers palette (F7), CTRL+click the layer's thumbnail to load a selection of the contour. Then go to Image > Crop. Go to Select > Deselect (CTRL+D). To make a pattern out of it, go to Edit > Define Pattern (CTRL+F2) and hit OK in the popup window.

image 12

STEP 12

Go to back to our document. Select the top-most layer and click the "fx" button in the Layers palette (F7). Select "Blending Options". Check "Pattern Overlay", click it and set the pattern to the one we created in STEP 11. Set Scale to about 85%. Hit OK.

image 13

STEP 13

In the Layers palette (F7), CTRL+click the "shape 1" thumbnail , then CTRL+SHIFT+click the "shape 2" (or as many as you created) thumbnail to load a selection of the layers. Then select the top-most layer and click the "Add Layer Mask" button in the Layers palette (F7).

image 14

STEP 14

Grab the Brush Tool (B), select the layer mask, set foreground color to pure white (#000000) - hit D, then X (this will reset the foreground-background colors to black and white and switch them), then paint over the shown area. This will reveal the pattern below the mask. Select all layers from the Layers palette (F7) and hit CTRL+G. Rename it "background".

image 15

image 16

STEP 15

Open the "lamp" image (File > Open... or CTRL+O). Grab the Pen Tool (P), set it on Paths and carefully trace the contour of the lamp. Once you traced it, right-click > Make Selection and copy it (CTRL+C).

image 17

image 18

STEP 16

Paste it into our document (CTRL+V). Repeat the contour tracing until you clean up the entire lamp. Simply hit Delete when you load the selection from tracing.

image 19

STEP 17

Once you're done cleaning it up, go to Layer > Duplicate Layer (CTRL+J), then go to Filter > Other > High Pass. Set it to 1.1 px and hit OK. Go to Layers palette (F7) and set Blending mode to Overlay.
This will sharpen the texture a bit.

image 20

STEP 18

Select both layers (SHIFT+click) and go to Layer > Merge Layers (CTRL+E). Now open the "frame" picture. Grab the Pen Tool (P), set it on Paths and trace the frame like in STEP 15.

image 21

STEP 19

When you're done, copy it (CTRL+C) and paste it (CTRL+V) in our document. Feel free to resize it a bit. Also repeat STEP 17 to sharpen the texture. Grab the Paint Bucket Tool (G) and fill the interior of the frame with black.

image 22

STEP 20

Open the "girl" photo (CTRL+O). Go to Filter > Blur > Surface Blur and adjust it till the wall and the girl's shadow look clean.

image 23

STEP 21

Grab the Pen Tool (P), set it on Paths and carefully trace the girl's contour. When you're done, hit right-click > Make Selection. Copy it (CTRL+C) and paste it in our drawing (CTRL+V).

image 24

STEP 22

Go to Edit > Free Transform (CTRL+T) and rotate the image a bit, like the girl would try to reach something. Then go to Layer > Layer Mask > Reveal all.

image 25

STEP 23

Fron the Layers palette (F7), CTRL+click the layer below your current layer (the one with the frame). Grab the Brush Tool (B), hit D to set foreground to pure black, select the mask and paint the girl's skirt that overlaps the frame. Make sure the teddy-bear comes over the frame.

image 26

STEP 24

When you're done masking, go to Select > Deselect (CTRL+D).

STEP 25

Do the same for the "light switch" picture (STEP 21).

image 27

Creating the lights and shades

Now that we have a scenario, we need to also make it believable. We will recreate the lights and shadows on each element.

Here's the basic setup:

image 28

STEP 26

Let's start with the lamp. Select the layer with the lamp, go to Layers palette (F7) and click the "New layer group" button. Name it "lamp". Then click-drag the layer into the layer group.

image 29

STEP 27

Grab the Pen Tool (P), set it on Shapes and draw a shape like below. Make it a dark gray color. Don't use pure black, else it will look stiff and really dark.

image 30

STEP 28

Right-click on the layer in the Layers palette (F7), select Rasterize layer and set Blending mode to Multiply and Opacity to about 70%. Place this layer below the layer lamp layer.

image 31

STEP 29

Go to Filter > Blur > Gaussian Blur and set it to 6-6.5 px. Hit OK.

image 32

STEP 30

Repeat STEPS 27-29, but set Opacity to about 65% and place it below the first shape.

image 33

STEP 31

Select the second shape layer and go to Layer > Layer Mask > Reveal All. Grab the Gradient Tool (G) and SHIFT+click-drag like below. This will make the shadow more subtle.

image 34

STEP 32

Repeat STEPS 27-29 and 31 for the shapes shown below. Feel free to adjust Opacity as you see fit.

image 35

STEP 33

With the Pen Tool (P) selected and set on Shapes, draw a shape like below. Rasterize it, then CTRL+click the thumbnail in the Layers palette (F7).

image 36

STEP 34

Grab the Gradient Tool (G), set it to white to midtone gray in Radial mode. Then click-drag from the center of the shape to one of the corners. Then go to Select > Deselect (CTRL+D).

image 37

STEP 35

Go to Filter > Blur > Gaussian Blur. Set it to about 12 px. Hit OK. This will be our flare of the light source. Place this layer below the lamp layer.

image 38

STEP 36

Select all the "Shape" layers besides the last one and hit CTRL+G to place them in a layer group. Double-click its name and rename it to "shadows".

image 39

STEP 37

Create a new layer group above the "shadows" layer group (click the folder-looking icon in the Layers palette) and name it "Lights".

image 40

STEP 38

Grab the Ellipse Tool (U) and create a small oval like below. In the Layers palette, click the "fx" button and select Blending options. Check the "Drop shadow" and "Color Overlay" boxes. Use the settings below or similar.

image 41

image 42

image 43

STEP 39

Grab the Pen Tool (P) and create a shape like mine. Rasterize it, then CTRL+click its layer thumbnail. Grab the Gradient Tool (G), set it to white to midtone gray in Radial mode (like in STEP 34).

image 44

STEP 40

Set Blending mode to Linear Dodge (Add). Grab the Brush Tool (B), Go to Layer > Layer Mask > Reveal All, press D to set foreground color to pure black and paint over the areas shown below.

image 45

image 46

STEP 41

Repeat STEPS 39-40 to create the lights shown below.

image 47

STEP 42

Select all these layers and press CTRL+G to group them. Name this layer group "lights".
I've seen a lot of people ignoring the layer groups, so I insist using them. If you've already grouped them, skip this step.

STEP 43

In the Layers palette (F7), select the "lamp" layer and duplicate it. Select the original layer and go to Image > Adjustments > Hue/Saturation and set Lightness to -100 (minimum). Hit OK.

image 48

STEP 44

Go to Filter > Blur > Gaussian Blur and set it to about 7 px. Hit OK. Set Blending mode to Multiply and Opacity to 50% or somewhere around this value.

image 49

STEP 45

Go to Edit > Free Transform (CTRL+T), click-drag one of the grip points from sides and hold ALT key. Distort it a bit and hit Enter.

image 50

STEP 46

Select the "lamp copy" layer, grab the Dodge Tool (O), set it to Midtones with 17% Exposure and paint over the areas shown below. Then switch to Shadows, with 6% Exposure and paint over the areas shown in the image below.

image 51

STEP 47

Grab the Burn Tool (O) and darken the wall hanger.

image 52

STEP 48

Select the "frame" layer and go to Image > Adjustments > Levels (CTRL+L). Darken the Shadows a bit and lighten the Highlights - play around with the cursors till you get a result you like.

image 53

STEP 49

Create a new layer group, name it "frame" and place the "frame" layer in it. Create a new layer above it, grab the Brush Tool (B), set it to soft round, hit D to set foreground color to pure black and paint over the areas on the frame where you need more shading.

This is relies more on your perception over the light, so results should vary, but not too much.

image 54

STEP 50

Now for other objects that affect the shadow on the frame - the girl.
Paint over the shadow that the girl drops. Try doing something similar to mine.

image 55

STEP 51

Select the "frame" layer and go to Layer > Duplicate Layer (CTRL+J) to duplicate it. Select the original layer, go to Image > Adjustments > Hue/Saturation (CTRL+U) and set Lightness to -100. Hit OK.

image 56

STEP 52

Go to Edit > Free Transform (CTRL+T). Hold CTRL and click-drag the top and bottom right corners. Distort it like below and hit Enter. Go to Filter > Blur > Gaussian Blur and set it to 7 px.

image 57

STEP 53

Set Blending mode to Multiply and Opacity to 85%.

image 58

STEP 54

Repeat STEPS 49-53 for the "light switch".

image 59

STEP 55

Now we need some retouching on the girl. Select the "girl" layer, create a new layer group, name it "girl" and place the layer in the group. Then expand the group.

image 60

STEP 56

Create a layer above the "girl" layer (CTRL+SHIFT+N) and ALT+click between the layers. Grab the Brush Tool (B), set foreground color to white, press "6" to set its Opacity to 60% and paint over the highlights of the hair to enhance them a bit.
Feel free to vary the brush size (press "[" and "]") for a more smooth effect.

image 61

STEP 57

Select the "girl" layer, grab the Burn Tool (O), hit "3" to set Exposure to 30%, set it to Midtones and darken the shadows on the girl.

image 62

STEP 58

Go to Image > Adjustments > Levels (CTRL+L) and use settings similar to mine.

image 63

STEP 59

Create a new layer above all layers and set Blending mode to Multiply. Grab the Brush Tool (B), press D to set foreground color to pure black, set Hardness to 0% and paint over the edges of the canvas. Place it above the "background" layer group.

image 64

STEP 60

Grab the Horizontal Type Tool (T), click drag somewhere on the canvas where there's a concrete texture and type a text of your choosing. Set Font to "Scratch_1" and size of your choosing. Set Fill to 27%.

image 65

STEP 61

Open the Blending options from the "fx" button in the Layers palette and use the settings below.

image 66

STEP 62

Go back to the "concrete texture" document, copy it and paste it into our document. Place it over our text and ALT+click between the two layers.

image 67

STEP 63

Go to Layer > New Adjustment Layer > Hue/Saturation and set Saturation to minimum (the image will turn to black and white.

image 68

Create a Fantastic Grayscale Wallpaper in Photoshop

Done!



Author's URL: Designious
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Find out the real might of Photoshop filters and the techniques used to create abstract images. This section contains the most unexpected graphic results. More Special Effects Tutorials: Featured Materials | Fresh Materials | TutorialKit New Photoshop Tutorials


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