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Design a surreal departing jump scene with cloud warping in photoshop


In this tutorial, I will show you the steps I took to create this surreal "Departing" Jump Scene with Cloud Warping in Photoshop. This is an intermediate tutorial so some steps can be tricky, but why not have a try!

Along the way, you will learn how to bring out extra details from your photo via a few simple tweaks, plus how to warp the cloud generated by Photoshop filter so to best suit your image.

Here is a preview of the final result I have for this tutorial:

image 1

To complete this tutorial, you will need the following stocks:

Ok let's get started!

Step 1

Create a new document sized 1000px * 1400px, fill the background layer with black colour. Create a new layer on top of the background layer callled "background light". On this layer, grab the Gradient Fill Tool and fill it with the following colour and direction:

image 2

Load the Jumping Man stock into Photoshop, cut out the man using whatever selection method you prefer, and paste it on to our doucment (Resize and position it to the centre of the canvas), name this layer as "Model":

image 3

Use the Erase Tool with 80% hardness (adjust the brush size accordingly) to get rid of any rough edge around the body:

image 4

image 5

On this model layer, apply the following Reduce Noise filter settings:

image 6

As you can see by applying this reduce noise filter, we can bring out some extra details for this model layer:

image 7

Add the following adjustment layers on the model layer (make sure to tick the "use previous layer as clipping mask" option:

Black and White

image 8

Curves

image 9

Levels

image 10

and you will have the following effect:

image 11

Step 2

Create a new layer named "highlights" under the model layer but above the backgroud light layer, use a soft round brush with white colour, do a few single clicks in the position as shown below:

image 12

Ideally you should seperate those three light dots in 3 seperate layers - the reason is that you can alter the size, opacity and the position of the light dots more freely. For instance, if you place the bottom light dot in a seperate light, you can resize it to fit the legs:

image 13

Create a new layer called "cloud overlay" on top of the model layer, grab a Lasso Tool with a 50px feather, draw a selection around the model and render some cloud in it:

image 14

Use the Warp Tool to warp the cloud as shown below:

image 15

Change the blending mode of this cloud overlay layer to "Screen" and reduce the opacity to 30%, you will have the following effect:

image 16

Erase the upper portion of the cloud with a big soft brushset eraser:

image 17

Step 3

Create a new layer called "cloud color dodge" on top of all previous layers and use the lasso tool with 50% feather to draw a big selection first (anywhere on the canvas) and render some cloud inside it, then resize it to a much smaller piece and position it above of the right shoe of the man.

Use the Warp Tool to warp and extend the cloud as shown below:

image 18

Change the blending mode of the this layer to "Color Dodge", and you will have the following effect:

image 19

Duplicate the original "cloud overlay" layer twice and drag them to the left and right side of the canvas, change the blending mode of those two layer to "soft light", with 70% opacity:

image 20

Duplicate the "cloud color dodge" layer a few times and scatter them around the model and adjust the opacity of each layer accordingly. You can also experiment different blending mode such as "overlay", "hard light" and "screen" and what result that gives you:

image 21

I also duplicated the original "cloud overlay" layer once again. and drag it below the model, change the blending mode of the duplicated layer to "soft light" and a 80% opacity:

image 22

I created another layer on top of all previous layer, and use a white white brush to paint some extra lights under the model, then resize it as shown below:

image 23

This helps me set the overall mood for the image and making easier for me to apply textures later on.

Step 4

Load the mountain texture into Photoshop, cut out the mountain portion and paste it onto our canvas. Name this layer as "Mountain" and put the layer below the "Model" layer:

image 24

Use the eraser tool with a soft brush setting to erase the edge of the mountain so it blends into the canvas naturally:

image 25

Add the following adjustment layers on the model layer (make sure to tick the "use previous layer as clipping mask" option:

black and white

image 26

Curves

image 27

Levels

image 28

Colour Balance (change blending mode to "Soft light", opacity 70%)

image 29

and you will have the following effect so far:

image 30

Step 5

Load the sky texture into Photoshop, select a portion of the cloud and copy and paste it onto our canvas. Name this layer as "cloud" and put it above all previous layers: (resize the layer if necessary)

image 31

Add the following adjustment layers on the model layer (make sure to tick the "use previous layer as clipping mask" option:

Black and White

image 32

Curves

image 33

and you will have the following effect so far:

image 34

Step 6

I decided to give the image some natural elements. So I used one of my own flower photo (you don't have the use the same one as this is for tutorial purpose only.

Regardless what stock photo you use, cut out of the flower portion and paste it onto our document. Name this layer as "flower" and make sure you put this layer below the "model" layer, resize if necessary:

image 35

Add the following adjustment layers on the model layer (make sure to tick the "use previous layer as clipping mask" option:

Vibrance

image 36

Curves

image 37

Put the flower layer along with its adjustment layer into a folder, duplicate the folder twice and position them in the location as shown below:

image 38

Step 7

Now let's get into a bit fine-tuning of the image. Firstly, we can take the overall image and see what we could do to improve it:

  • adding some abstract patterns would spice things up
  • the top of mountain needs some lights so it blends more seamlessly with the jumping man, plus adding depth to the image
  • lack of colour, probably good idea to add some adjustment layers

For the first point, we can add a new "mountain lighting" layer on top of all previous layer, grab a soft round white brush and do a single click on the mountain tip as shown below:

image 39

Warp this layer so the light follow the shape of the mountain:

image 40

Change the blending mode to "overlay", and duplicate this layer a few times to increase its contrast:

image 41

For the second point, we can easily create a new layer just above the background light layer named "abstract pattern", download some abstract brushsets from sites such as qbrushes.net or brushesszy, and paint away!

I won't tell you which brushsets I used here because I'd like you to use your own creativity, and not limited by this tutorial.

image 42

For the third point, we can add the following adjustment layers on the model layer:

Curves

image 43

Colour Balance

image 44

image 45

and you will have the following effect so far:

image 46

Ok that's pretty much it! I further adjust the colour balance a bit and added some motion blur effect to it. Here is the final result: (click to enlarge)

Design a Surreal "Departing" Jump Scene with Cloud Warping in Photoshop

Of course you can add more texture to it and enhance its details further, totally up to you :)

That's it for this tutorial! Hope you enjoy it and learn something new!

Till next time, have a great day!



Author's URL: psdvault
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