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More materials by author - Page 2

Skinning Basics 1 - Metal N Stuff
in Textures & Patterns
Skinning Basics 1 - Metal N Stuff

This series of tutorials is going to be about various simple techniques used in Skinning models, focussing on details and textures used to create metallic skins. One of the techniques is to use photo reference and overlay it over the base colour, paint in your details over that...

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Basics, Faces And The Bridge Tool
in 3D Tutorials
Basics, Faces And The Bridge Tool

This Basics tutorial is to explain how to build faces and the three uses of the bridge tool that make it very very useful4992 Creating faces using the CREATE POLYGON tool is accurate and used most often but can be slow at times, the BRIDGE tool allows you to fill in faces very quickly...

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Painting A Crate
in 3D Tutorials
Painting A Crate

This tutorial explains how to simply UV a basic box crate, and paint it up to look like old worn wood etc using the Paintbrush tool, a little Dodge and Burn and Layers...

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Painting A Spaceship Hull Texture
in Textures & Patterns
Painting A Spaceship Hull Texture

This tutorial explains how to create a spaceship hull using some simple techniques, basically selections and the dodge and burn tool, after the base is layed in you can spend as long as you like adding details and defining things...

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Cinema 4d Low Poly Gun Tutorial
in 3D Tutorials
Cinema 4d Low Poly Gun Tutorial

Editor's Pick in 3D Graphics, June 2005
This tutorial will show you how to build poly stuff in Cinema 4D R8 for use in 3D game engines, etc. What's more, you'll learn how to build your own gun.

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Modelling A Head
in 3D Tutorials
Modelling A Head

I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled. Its not fully finished yet and this part only deals with the bulding of the face......

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