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Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop


Step 1

Download a copy of this image and load it into Photoshop. Duplicate the background layer Three Times as shown below:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 1

Change the layer blending option for "Background copy", "Background copy 2″, "Background copy 3″ accordingly:

"Background copy" - Overlay

"Background copy" - Hard Light

"Background copy" - Color

And you will have the following image:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 2

Step 2

Duplicate the Background once more and drag the duplicated layer on top of all other previous layers, apply the following Surfuce Blur settings to it:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 3

Change the layer blending of this layer to "Screen" - this will add a glowing effect to the image.

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 4

Step 3

Now we will seperate the sky bit from rest of the image so that we could edit it without affecting other part of the image.

To do this, hide all previously duplicate layers and go back to the background layer, use the Pen Tool to create a path around the sky portion of the image:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 5

Then right-click and choose Make Selection, choose 0 px feather and this will transform the path into a selection:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 6

Then hit Ctrl + J to make a layer via copy, name it as "Sky" and Drag it above all other layers. (Optional: you can use the Clone Stamp Tool to refine the edges of the sky so it fits better with the landscape.)

Apply the following Channel Mixer image adjustment to the "Sky" layer:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 7

And the effect so far will look like this:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 8

Step 4

Now duplicate the "Sky" layer once, apply the following Gaussian Blur settings to the duplicate layer:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 9

Change the layer blending option to "Overlay" and this will add some extra softness to the cloud:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 10

Duplicate the "Sky" layer once more and drag this dupcliate layer on top of all other layers, load the selection of this layer by holding down Ctrl key + Left-click the thumbnail of this layer within the layer palette, fill it with colour shown below:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 11

Change the layer blending mode to "color" and you will have the following effect:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 12

Step 5

Now we add some colour for the grass and the landscape as well. To do this, create a Gradient Map on top of all layers:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 13

and apply the following settings:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 14

Change the layer blending mode of this adjustment layer to "Soft Light" and opacity to 80%. And you will have the following effect:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 15

Step 6

If you would like to add some more lighting and reduce the amount of the brightness of the sky a bit, you can go back to the origianl "Sky" layer, use the Eraser Tool with a big round brush and 0% hardness, erase to the parts you want:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 16

Here is the effect so far:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 17

Ok that's it for this tutorial! The rest is again left upon your own creativity :)

Below is my final image for this tutorial: (Click to Enlarge)

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop Tutorial: Final Result

An alternative version:

Render a Far Cry 2 Inspired Golden Sunset Scene in Photoshop image 19

Cheers and have a nice day!



Author's URL: psdvault
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