Step
1
It's a good idea to start by sketching on paper: I find
it easier and quicker to mark out rough compositions and characters or
elements by hand first. These are very rough, though, and I don't even
bother scanning them in, preferring
to take snapshots with a digital
camera for speed. Scan yours in if you prefer.

Step
2
Loosely trace these jottings in Illustrator, using the
basic Shape tools in combination with the Pen tool to keep a uniform and
simple look to all the elements. Then choose a colour palette -
keep this as simple as possible. I usually use no more than 10 colours.
Use these as a base to work with while getting the major compositional
elements in place.

Step
3
We'll focus on creating one element, as almost everything
is created using the same process. Open Rainbow Volcano.ai from
the CD in Illustrator. Then select Illustrator > Preferences >
General. Tick the box marked Scale Strokes & Effects.
This ensures that any stroke and effect applied to an object will scale relatively to the object it is applied to - which is key here, as adding strokes and effects is the bulk of what we'll be doing.

Step
4
Select the red shape that I created from a basic rounded
rectangle shape. This will form the base of the rainbow volcano, and,
once shaded, coloured and duplicated, will form the rest of it too. Hit
Cmd/Ctrl + G to group the object and double - click it to enter the
group.
Now draw a highlight line with the Pen tool (P), just inside the top left of the shape, with a white stroke and a thickness of 3.5px with rounded ends.

Step
5
With line selected click Effect > Blur > Gaussian
Blur and set it to 10. You will see the effect appear in the Appearances
panel on the right. If this is not open then select Window >
Appearance from the menu or use Shift + F6. Double-click the effect in
the appearances panel at any time to edit it.

Step
6
Now reduce the opacity of the
line to 29%. There you have it - a highlight.

Step
7
Now we need to mask the group so that any shading we
apply stays within the borders of the shape. Select the background shape
again and go Cmd/Ctrl + C > Cmd/Ctrl + F > Cmd/Ctrl + Shift + ]
to copy it and paste in the same place, then bring the copy to the
front. Click the Make/Release Clipping Mask button in the bottom left of
the Layers palette to mask the group.

Step
8
Now we need to add the shading around the edges of the
shape. Select the background shape and Cmd/Ctrl + C > Cmd/Ctrl + F to
copy and paste on top of itself. Knock out the fill of this new shape
and change the stroke colour values to C - 0 M - 100 Y - 100 K - 32.
Thicken the stroke to 10px.

Step
9
In the menu bar, click Effect. Don't then click Apply
Gaussian Blur, as this will use the last-used settings. We want to use
slightly different settings for the shading - click Gaussian Blur and
set the radius to 40px.

Step
10
In the Transparency palette, change the blending mode to
Multiply and reduce the opacity to 90%.

Step
11
Double-click on an empty space to exit the group. Then,
holding down Alt/Opt + Shift, click and drag a copy of the group
directly above the original. Make it slightly smaller and place behind
the original group by hitting Cmd/Ctrl + [.

Step
12
Double-click the new group to enter it, then select the
background shape and change the fill to a deeper orange. You may find it
difficult to select the background shape as the Gaussian Blur effect on
the shading may overlap it: to get around this, place the shading line
at the back of the group by selecting it and hitting Cmd/Ctrl + Shift +
[, and then change the colour of the background shape, before placing it
at the back again by selecting it and hitting Cmd/Ctrl + Shift + [.

Step
13
Using the Pen tool (P), draw a shape that will become
the shading at the bottom of the section. Fill with the same colour as
the shading stroke, set the blending mode to Multiply and reduce the
opacity to 56%.

Step
14
Then, in the menu bar, select Effect > Gausian Blur
and set it to 30px. Double-click in an empty space on the art board to
leave the group.

Step
15
Repeat steps 11 to 13 for the yellow, green and blue
rings of the volcano, changing the colour of the shading to match each
layer.

Step
16
Group all five layers of the volcano by clicking and
dragging a box around all of them with the selection tool and then
hitting Cmd/Ctrl + G. Then Cmd/Ctrl + C to copy the new group.

Step
17
Now open up unicorns.psd file on the CD in Photoshop.
Select the 'background elements' layer in the layers palette and paste
Cmd/Ctrl + V the volcano vector object. Select As pixels in the dialog
box that pops up.

Step
18
Position it in line with the splash at the bottom of the
large rainbow on the left. Then, in the Layers palette, click and drag
the layer onto the Create new layer button at the bottom of the Layers
palette to duplicate the layer.

Step 19
Set
the blending mode of the new layer to Soft Light and reduce the opacity
to 70%.

Step
20
Select both layers by holding down Cmd/Ctrl and clicking
on one then the other. Hit Cmd/Ctrl + E to merge the two together.
Double-click the new layer to bring up the Layer Styles box. Select
Bevel and Emboss' from the styles list on the left. Uncheck the Use
global light box and set the depth to 100%.
Set the size to 100px and the soften to 16px. In the Shading option set the angle to 101 and the altitude to 64. Then set the highlight opacity to 24 and the shadow opacity to 100.

Step
21
Duplicate this new layer again by dragging onto the
Create new layer button at the bottom of the Layers palette. Set the
blending mode to Multiply and the opacity to 20%. Select both layers and
merge again using Cmd/Ctrl + E.

Step
22
Now duplicate this layer by holding Alt/Opt while
clicking and dragging, place it in front of the smaller splash and
rainbow to the right and resize (Cmd/Ctrl + T) to fit.

Step
23
As a final adjustment, select the top layer, 'Foreground
elements', in the layers palette. Then in the menu bar, select Layer
> New Adjustment Layer > Brightness/Contrast. Set the brightness
to +6 and the contrast to +18 and the image is complete.
I'm a Web-Graphic Designer, Freelance and Webmaster, blogger and more. I like to push the boundaries. I love creating unique, clean, usable design for the web and other digital sources.

